Sunday 12 December 2010

Dead Space Review

Introduction

Dead Space is a third person survival horror game set in space. You play as Isaac Clarke who has been sent on a mission to repair the mining ship USG Ishimura which has lost communication contact. Isaac is an engineer providing support for a senior security officer called Zach Hammond and a technologist called Kendra Daniels. Soon after making contact with the USG Ishimura the mission does not go to plan and Isaac finds himself trapped on USG Ishimura. The aim of the game is to escape the ship.
Isaac Clarke with Pulse Riffle
Gameplay

The guns in the game are plasma cutter, Force Gun, Line Gun, Contact Beam, Flame Thrower, and Rip saw. They are all very different to use and all include an alternate fire mode which can change the situations they are useful in. Isaac's suit has a stasis module slows down objects, useful for slowing difficult enemies down. Isaac's suit also has Kinesis model that allows you to pick up and move heavy objects easily.

Most games gives increased damage for headshots, dead space is different by giving increased dame for shooting limbs.

You will never get lost in Dead Space because there is a button that draws a line between you and your next objective. This is good for not betting lost but it also means you can complete the game with never exploring much.
Space walking in vacuum
Conclusion

There is good replay value because there are many weapons upgrades as well as easy, medium, hard, and impossible difficulties. The graphics, sound and atmosphere of the game are excellent you get a real feeling of being trapped on the USG Ishimura. The game is not as scary as it could have been because all the weapons available make the game fairly easy and it end up like a third personn shooter game. A very fun third person shooter game.

Score 9/10

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